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Thread Statistics | Show CCP posts - 15 post(s) |

Frau Klaps
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.06.24 05:31:00 -
[1]
Originally by: CCP Veritas
Originally by: Emperor Cheney Ugh.
Well, time to stop scanning for a few weeks (months) until some other brave people figure it out and write a new guide.
Well that's a bit melodramatic don't you think?
All the old ideas are still correct - get probes out, surround your target with them, narrow in from there. Just use more than four probes cause probe 5 and above help now.
That the formula pumping the numbers changed doesn't mean the guiding principals changed.
I spent about 6 hours testing out damn near all aspects of probing and frankly concluded what I had assumed within the first 30 minutes of doing so. I just needed to do so in some combat situations and you know how hard it is to get hostiles to behave as you want them to. It's like trying to replace trained actors with cats 
Anyway, everyone whining about undocumented changes... it WAS documented, there was a change, you just have to get your thumb out of your arse and figure stuff out. It's not exactly hard. When apocrypha was released the difficulty of scanning dropped radically and many MANY people got in on the act and were enthusiastic about learning the ins and outs of how it works. There were multi-page threads full of theory crafting which were great fun to read and contribute to.
What you are asking for here is a complete removal of any ... exploration ... of the mechanic which supports exploration. Granted it affects pvp scanning too but not that much and anyone dedicated to doing so will make an effort.
Everyone else can GTFO and stop crying, thanks. ~~~
(ಠ_ృ)
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Frau Klaps
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.06.24 05:46:00 -
[2]
Originally by: Fighter26 Pathetic. This is not the attitude CCP should be offering to a community that was bull****ed over micro-transactions. You are wrong. Perhaps you should buy a monocle to see the reason you are wrong. This is just another slap in the face to your loyal community- try to treat them right while they are still loyal.
-Fighter
Rosewood, Mahogany, Teak? ~~~
(ಠ_ృ)
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Frau Klaps
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2011.06.24 10:30:00 -
[3]
Originally by: CCP Veritas Before the patch, scanning results were based on the best 4 hits for any given target. When tracking down something in particular, having 4 out in a good configuration was the best you could do.
Now the best you can do is having 8 out in a good configuration. It's balanced roughly so that 6-or-so is about the same as 4 used to be. So...assuming you set your 7 up to give good coverage of the target, you'll probably be getting better results than you used to. Training up so you can launch 8 would make them even better.
I've done extensive testing on this and while I've got single target probing down fine, I am not so happy that I can no longer use my 8 probes to plonk 4 on two different locations (usually gates) in order to get intel and warp-ins as required. This functionality has essentially been lost.
The deep space probe nerf was a pain in the butt but necessary, this new change removes techniques that worked before because you have to use more than 4 probes to get a good result (6 seems to be the best number to bet on). I WANT MORE PROBES TO PLAY WITH THANKS :P 12 would be nice so I can carry on with my playstyle. ~~~
(ಠ_ృ)
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